Wednesday, 24 April 2013

A ruff drawing of another character we are going to use towards the game yet minor changes will be made as to the fact i would like to make his face more evil and likable. Does look abit turkish i think but thats how they dress the rich vilan back in 1950-60, maybe a tzar. Im thinking to make him similar to the bad guy in Alladin, who steals the lamp.


below a capture of the time theif by agent Alfa who can travel through time yet kept falling over the evidence during the process of the game. This could goes to show unthought scripting of a story, not quite promptly brainstormed, would a game player enjoy such game. who knows we will see.

Tuesday, 16 April 2013

Sunday, 14 April 2013

The five faces are done

Designing a character can be hard, his features, emotions, type of person, good guy or bad guy, all depend on his placement in the game, make believe or an imagination. A persona for each character and his characteristic will be ready this weekend as i will continue research on several background depending on each different persona in this selection of five character i have got their faces and name down.

Wednesday, 10 April 2013

changed character he needs a persona and name before i was assigned to design him to
avoid further delays...

Saturday, 6 April 2013

3DS max, After Effects, Illustrator, Photoshop, Pro Premier

http://www.youtube.com/watch?feature=player_detailpage&v=_KSfUc8Ek4A




Trailer ANIMATION A TEAM

The game trailer is on its way of being fixed properly, i have realized that communication between programmers and graphic designers is very different its as if their minds are completely different. A designer cannot design 5, 6 video without any scripts and storyboards. i revived the layout of the story on Thursday.